Login | Sign up
adolphsher

Divinity: Original Sin 2 - Cleric Class Guide (Tips & Tricks)

Aug 28th 2025, 2:27 pm
Posted by adolphsher
30 Views


Larian Studios has been routinely updating **Divinity Original Sin 2 ** with more quests and content. This includes updates with powerful armor and new characters to meet . Regardless if it is your first experience or 100th time entering Fort Joy, you will want to plan out a cohesive and strong team. The Cleric is one of the most rock solid starting hybrid classes , using water and death magic to sustain the team.


Related: Divinity Original Sin 2: Sorcerous Sundries Guide (Where to Find Them & How They Work)


The Cleric is a supportive healer that also leans into dealing a bit of damage in close quarters or with blood magic. Depending on your team makeup, you will need to decide which direction to take your hero: a sturdy tank, an expert doctor, a life drainer, and cryomancer are all potential aspects. But trying to cover every job at once will leave them watered down from their full potential. Thankfully, you can always restart any build using a Magic Mirror .


First Level Cleric in Divinity Original Sin 2



Larian Studios designed the default Cleric class with 1 Strength, 1 Intelligence, 1 Constitution, 1 Hydrosophist, 1 Necromancer, 1 Bartering; Restoration, Decaying Touch, Blood Sucker skills, and Hothead Talent. A serviceable start but can be reworked.


First, reallocate attributes for 3 Strength. You will be getting up close to the enemy, so aim to wear heavy armor, and wield a one-handed weapon and shield. With this setup you’ll have access to the Shields Up skill to regain lost armor. Stack your Civil Ability point onto your natural racial bonus - Persuasion for Lizards, Stealth for Dwarves, etc. Restoration will be your primary skill, as it heals vitality over a few turns. If the target is Undead, it will instead deal damage. Armor of Frost will be used to repair Magical armor. For the third skill go with either Mosquito Swarm or Slg Game Missions replace the Necromancer point with Warfare for Bouncing Shield .


For level one Talents aim for Living Armor to make you more beefy against mages, Leech to restore health via blood surfaces, or Far Out Man to increase casting distance.


Cleric Progression in Divinity Original Sin 2



Since you have both weapon attacks and spells, aim to raise Strength and Intelligence at a 3:1 ratio; adjust accordingly if you want to focus on one or StrategyLair the other. Keep Constitution at a minimum, raising it only to meet shield requirements. Hydrosophist should be prioritized to improve healing, Magic armor recovery, and water damage. Warfare will grant a multiplicative damage increase to your melee and Necromancer spells. It would also be helpful to have a point in Perseverance and Retribution, unless you already have them as equipment enchantments.


For Talents, go for Mnemonic to save on Memory, Opportunist to keep enemies locked down, Comeback Kid if there is a high chance of dying, and Elemental Affinity for lower AP costs. If you are using Gift Bags, Gladiator and Magic Cycles can also be useful.


Recommended Distance Skills




  • Hail Strike (1 Hydrosophist): bring down a small barrage of ice that leaves a surface.




  • Rain (1 Hydrosophist): SLG game missions douse fire, expose invisible creatures, and freezes already chilled enemies.

Tags:
slg game missions(34), slg game updates(27), slg game collectibles(30)

Bookmark & Share: